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addon: Copilot_ArgentTournament
date last updated: Mon, 06 Jul 2009 17:14:50 +0000
date added: Sun, 17 May 2009 12:50:17 +0000
 
curseforge: http://wow.curseforge.com/projects/copilot-argenttournament/

 • about + changelog
Table of contents

1 What it is2 About patch 3.23 Features4 Extended quest support5 Credits6 Feedback


What it is


Copilot_ArgentTournament is a Broker_Copilot plugin for the lazy daily quester, aiming to automate a few actions at the Argent Tournament.
About patch 3.2


Recent versions of Copilot_ArgentTournament (>= 0.1.5-beta) contain initial support for quests taken from the PTR. You are invited to test these additions on the PTR and report back to me. Bear in mind, though, that they are by no means complete yet.

0.1.5-beta-r1 will include color codes in the menu. Green will indicate, that a quest has been fully tested, and is known/supposed to work, yellow will signal, that testing is required.

Take note, that the addon hasn't been fully localized and might not work very well on deDE or frFR clients. I'm on it.
Features
Auto accept quests & auto turn in quests: Automatically accepts and turns in quests at the Argent Tournament.
Default Champion quest reward: Lets you select a default quest reward, that is automatically chosen, when you complete a Champion quest.
Auto engage Champions and Valiants: Allows you to ignore the gossip frame, when engaging Champions and Valiants, making them attack you immediately.
Auto equip lance: Your lance will be automatically equipped, when your cursor is hovering over a stabled mount. On dismount your previous main hand will be re-equipped.
Auto dismount: Dismounts you, when you mouse over a stabled mount, and you are in close proximity.
Extended quest support: Extended quest support adds automation to other quests. This feature is turned off by default, for more details, see below.

Extended quest support


Extended quest support adds experimental automations to the quests "Jack Me Some Lumber", and "A Chip Off the Ulduar Block". It allows you to easily activate the right quest item, at the right place. This feature is turned off by default, as is has some known limitations, imposed by Blizzard. When you choose to turn extended quest support on, you may decide on a per-quest-basis, wether you would like to run it in safe mode or not.

Safe mode uses a different mechanism to activate the quest item, that should never fail, while the default mode is known to fail, when you are in combat.

In others words, your criterion to choose between the two modes should be, wether you want to activate it in combat.

Also note, that safe mode uses shift an left-click to trigger the automated action, while default mode uses a simple double-click. Since there is currently no way to change the binding, you might want to consider that as well.


Let me give you my personal settings as an example:

I turned on safe mode for "Jack Me Some Lumber", because I usually don't kill the treants, and therefore will still be in combat, when I want to use the Lumberjack's Axe at the next tree.

For "A Chip Off the Ulduar Block" I decided against safe mode, since there is rarely anything arround to aggro, while placing the bomb.



Again, the bindings used for each mode (shift + left-click in safe mode or double-click in default mode) can not be changed at the moment. Let me know if this conflicts with your settings and you desperately need me to change this.
Credits
Thanks to Samhun, and Varoan (arygos.eu) for helping me with the german localization.
Thanks to thelys for providing the french localization.

Feedback


Questions, comments, suggestions and bug reports are welcome.

 
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