Change Log:
314 (09-12-09)
+ In the previous release I'v made some changes to the 'LonnyTooltip_HealthBar' module and structures health was hidden, it's now visible again, and show an accurate health in percentage.
+ The addon provides a modular way for enhancements now through the advantage of special methods 'Initialize' and on 'Update', more extension points for modules are coming soon.
313 (08-12-09)
+ Fixed an issue with the 'LonnyTooltip_HealthBar' module which caused the bar to show inappropriately on structures.
+ TOC update to 30300. (Patch 3.3)
312 (07-12-09)
+ Changed the 'LonnyTooltip_HideInCombat' module so when it's enabled the tooltip won't hide unless the target is attacking you!
311b (15-11-09)
+ Fixed a license typo.
310b (14-11-09)
+ Fixed the mobility bug and it's should work correctly now.
+ The 'LonnyTooltip_Enhanced' module has no layout now, the classification is hardcoded as I don't think it should be that important for localization and I much rather save the hassle here.
+ Previously modules were only addons, and one table used by all modules which can create some serious name conflicts, I changed it and now modules can be registered through the 'NewModule(name, layout, initializer)' function.
+ Added a NetBSD license.
*** Due to the changes I made PLEASE report any bugs that may arise! ***
305 (11-11-2009)
+ The LonnyTooltip_ShowTargets module has changed and it's now showing the class colors for players rather the reaction.
304 (06-11-2009)
+ Removed the diablo font from the addon...
Description:
LonnyTooltip is designed around to be minimalistic both in memory, and features.
The addon doesn't have in-game configuration, and need zero configuration, however if you wish to do so, you can modify the layout files which I assure you are pretty straightforward to configure.
Every configurable module has its own layout file, as well as the core addon which comes with a main layout file. (Read more about it in the readme.txt file.)
To show / hide the mobility frame to move the tooltip around just type /ltt. (Make sure the Mobility module is enabled, and the Cursor module is disabled.)
Modules
ClassColors - Color the player's name with the player's default class color.
Cursor - Anchors the tooltip to the cursor. (Working only on units or any other world objects.)
Enhanced - Formats the tooltip to be much more detailed and colorful.
HealthBar - Tweaks the original healthbar visual.
HideInCombat - Hides the tooltip in combat.
HideTitles - Hides the players title. (e.g. of the Shattered Sun)
ItemsQuality - Color the border with the appropriate item quality.
Mobility - Allow the tooltip to anchor itself to a certain point.
ShowTargets - Shows the target when hovering players.
I had enough with all these bloated tooltips, I wanted something small, and yet not as featureless as the Blizzard default tooltip, and LonnyTooltip was born!
It's moveable, it's small and efficient, and you know you can't resist it. ;)
Credits:
Thanks to the author of RantTooltip (Rummie aka Stuck) for the inspiration.
Thanks both Lombra and Ziraly (Wimpface) for testing this and some of the ideas!
Thanks to Lefuden (Isamael - the retadin) of Frostmane Eu for testing this. |
|