Change Log:
upcoming features
delete button/function/slashcommand
Group Managment
Improving compile
adding some new cases (ie buff)
CD pulse
fake cooldowns (for buffs and/or debuffs, if so will come with case: buff)
efficient way to get cooldown data (always in progress, and swaps priority with others sometimes on heavy issues)
animations
r147fixed an error occurred when you swap talentgroup while spell was still on cooldown (and new talentgroup has no watch)
r146fixed an naming issue for the InternalCooldown folder ...
r144fixed an issue of swapping between display types if no timer is running
r141removed some unecessary libsprepared svn for wowace/cf-sync
r119on new icon creation the config now checks if there is a previous icon and if so uses it's font otherwise it uses "Fonts\\FRIZQT__.TTF"
r117lines:144,162,164 frame -> iT
r114removed unnecessary print
fixed an stance issue (cooldowns stand still etc.)
checking now after removing of cooldowns if everything was right - else re-add cooldowns
r113new Icons now uses the font used by the previous created itemcompiler fix - for some reason it doesn't really worked with
flag(something, some cases)
item(another thing, other cases)
r109fixed an issue for 'new' users at fonts not represented right
r108command descriptions are now as expected added ':' to compile filter-stringremoved old code StopUIFrameFadeIn
r105added LibSharedMedia-3.0 to \Libs
r103fixed an issue with display type 'on cooldown only' should now work properly
r101timer should now correctly end at 0
r100increased accuracy of timer + some display issues
r99Fix: Inventory item divide or soemthing like that thrown an error - rewritten LCI.inTable
r98Fix: OnLoad error if icon has n...
Description:
Description
Tracks and Displays your choosen Cooldowns in many various ways.
CooldownIconsR allows you to create Icons to display the choosen cooldown based on your script input
(This is NO Actionbutton Bar - like Bartender or Dominos, neither something like OmniCC to display the cooldowns on your actionbars - it's a seperate 'Cooldown Tracker')
Development Status
Beta
Currently working on:
some fixes
Still need more feedback - if you got idea's about missing features ... tell them iam grateful for every idea
Still missing Features (mostly in config but no effect ingame )
Align to group
groups
Commands
slash commands
/ci
/cir
/cooldownicons
/cooldowniconsr
valid script commands are:
spell()
item()
flag()
Arguments are:
command( spellname or id )
Examples:
spell(Faerie Fire (Feral)(), stance={1,3}, talentgroup=1)
or
spell(Faerie Fire (Feral)(), stance=1, talentgroup=1)
spell(Faerie Fire (Feral)(), stance=3, talentgroup=1)
another example:
spell(Enrage, stance=1)
spell(Tiger's Fury, stance=3)
btw. yes that is the right name for Faerie fire of ferals :P
cases are:
stance
talentgroup
case_args are:
anything - but for now - they ARE only numbers
Note:
stance - case_args are 0-based (0,1,2,3,...,n ; n e N)
talentgroup - case_args are 1-based (1 or 2)
valid flags are:
ammo
head
neck
shoulder
shirt
chest
belt
legs
feet
wrist
gloves
finger1
finger2
trinket1
trinket2
back
mainhand
offhand
ranged
tabard
Any further questions?
-> Comments
Any bugs found?
-> [url=http://www.wowint... |
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