Change Log:
v 1.4.3
-- Was on a very extended break from wow, but decided to update this for 4.3.
-- Addon TOC updated for WoW 4.3
-- Added code for the new Friends Frame (Thanks to nostress in the comments for the code lines)
-- Changed the default font to the Roboto font (The old default font is still included and the lines were just commented out for people who want to switch back. That said, Roboto looks pretty good in game!)
v 1.1.0
-- Re-wrote some of the SetFont function.
-- Re-wrote the way Zone Fonts are now handled. (Use the same syntax as the rest of the code).
-- Added some commenting so users with less LUA experience could more easily configure the code and cleaned up the code.
v 1.0.1
-- Original Release
Description:
xFont
Complete LUA based font reskin at < 5kb of memory!
There is NO GUI configuration as GUIs use excess memory. There is some LUA commenting now to help users out who are generally unfamiliar with LUA.
Description: So I used to be a big ClearFont2 user and decided that I wanted an updated way to configure my fonts. Basically it is a VERY stripped down version of ClearFont2 with added in features from tekticles and aZoneText with all the GUIs and in-game configs completely removed. I know there are lots of similar addons but I kinda just decided to release it because there is no other addon that does EXACTLY what this does for as small a memory footprint.
Description shortened. It's just a self-contained LUA based font changer, nothing more, nothing less.
Future Updates:
For 99% of usable purposes this addon has no problems and works as it should. I have been using it for months now. That said I really don't see a whole lot of need to ever update it unless there is a SEVERE error that occurs (which I really don't forsee). It works and is simple and I see no reason to clutter up the code.
Known Issues:
The one error about the territory text showing up as not the zone text style, but using the font specified as "standard" I am aware of. It just simply requires alot of code to fix one minor problem that only occasionally even occurs. For the time being I have no plans to write in code to fix this for every PVP territory in the game. This would just increase the size and memory consumption of the addon and I find that this code is ultimately counter-productive. |
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