Change Log:
Version 1.85
* Added Quest and Phase Icon (Cataclysm).
* Added support for oUF_DebuffHightlight
* Other minor tweaks I don't actually remember... Opps.
Version 1.84
* Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83
* Minor fixes.
Version 1.82
* Boss Frames added (not tested, not even position...)
* Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
* Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
* Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81
* Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
* Added Main Tank Target Frames.
* Added options to move Combo Points.
* Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8
* Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
* Pimped up the Eclipse Bar.
* Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
* Added optional number visualization for Warlock Soul Shards.
* Added Main Tank Frames. Version 1.80 had to have something 'big'. Yay!
* Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79
* New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
* Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
* Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
* Tweaked the def...
Description:
ouF_lumen requires oUF 1.5.
Before I used oUF and started writing my own layout and small addons, Pitbull, Grid and ClassTimer were a big part of the functionality of my UI. Since then I tried to cut down on the number of addons while trying to retain its functionality. oUF_lumen using the power of oUF tries to accomplish this by creating a customized set of unit frames tha replace Pitbull, Grid and ClassTimer while being light and functional.
If you're interested in my UI it's here.
This is a PERSONAL Layout. What this means is most of the functionalities will be implemented because I need them. I can eventually add oUF addon support or other features If I see utility in them, but I will never change the layout radically or add unnecessary features in my point of you just because.
Features
* It works (at least I hope so... ^^).
* Frames are focused on information and how quickly you can read it.
* ComboPoints colored by number (1 - White ... 5 - Red) and Stack of Deadly Poison number.
* Death Knight Runes that fade when out of combat
* Paladin Holy Power Number colored by stack.
* Warlock Shards as colored squares that fade if used.
* Moonkin Eclipse bar. Fades when out of combat.
* Minimal Grid Like Raid Frames specially good for Healing (err... like Grid).
* Threat Indication, Dispell Indication (for classes that can dispel) for Raid Frames.
* Integrated Class Timers like Spell Bars. (similar to ClassTimer).
* Raid Frames Corner Indicators specially good for Healing (similar to Grid CornerIcons).
* Fairly easy to reposition and tweak (config file with several options).
* Raid Layout customizable depending on the size of the Raid (10, 25 or 40).... |
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