Change Log:
====== v. 3.1 rev 5 ======
m_ActionBars: fixed MicroMenu bar disappearing after talent switch
====== v. 3.1 rev 4 ======
m_ActionBars: cleaned up code a bit, removed few unused variables etc.
m_ActionBars: hidden bars toggling function reworked to avoid conflicts with other visibility options you may set in cfg.lua
m_ActionBars: added option to scale Micromenu
m_ActionBars: few bars position adjustments in cfg.lua
m_ActionBars: fixed vertical layout with multiple rows
====== v. 3.1 rev 3 ======
m_ActionBars: fixed mainbar button1 anchor
m_ActionBars: fixed /eb and /extra commands (now they actually do work
m_ActionBars: hidden bars toggling function reworked to avoid conflicts with other visibility options
====== v. 3.1 rev 2 ======
m_ActionBars: fixed mainbar holder size
m_ActionBars: fixed totembar error when it's actually disabled
m_ActionBars: Captain Obvious passed by the other day and left more comments in cfg.lua file
m_ActionBars: cleaned up code a bit, removed few unused variables etc.
====== v. 3.1 rev 1 ======
m_ActionBars: buttons borders always visible now
m_ActionBars: implemented "show on mouseover" feature, make sure you update you cfg file!
m_ActionBars: added micromenu, cfg.lua updated
m_ActionBars: added option to disable additional bars
====== v. 3.0 rev 4 ======
m_ActionBars: few code optimizations
m_ActionBars: fixed the mainbar holder size so it doesn't screw mainbar positioning
====== v. 3.0 rev 3 ======
m_ActionBars: added little script to enable default optional actionbars
====== v. 3.0 rev 2 ======
m_ActionBars: added key-bindings shortcuts
m_ActionBars: major code revamp
m_ActionBars: mainbar modifications are now done via RegisterStateDriver func (credits to Tukz)
m_ActionBars: config file is backward compatible!
m_ActionBars: fixed main bar size, position and rows settings
m_ActionBars: now includes ncHoverBind as module (credits to Nightcracker)
m_ActionBars: added global function name fo...
Description:
m_ActionBars or monoActionBars
Version for Cataclysm Beta
(please keep in mind that this is beta and occasional errors might happen)
About
Originally inspired by zork's amazing work with rActionBarStyler and rActionButtonStyler.
m_ActionBars is a very flexible lightweight add-on that handles your action bars.
This add-on is making use of default blizzard's action bars, therefore you have to enable "Bottom Left", "Bottom Right", "Right Bar" and "Right Bar 2".
This add-on aimed mainly for people with at least some experience in using lua-configured add-ons as all settings located in cfg.lua.
Key features
no GUI;
removes all the default action bars textures;
supports vehicle, totem, pet and pitch bar;
custom exit vehicle button position;
combat proof, no taint;
styles action buttons' borders;
out of range/mana coloring;
supports stance and shapeshift bars;
allows player to choose the orientation and amount of rows for each bar;
grants the ability to set custom position size and spacing between the buttons;
allows user to set number of visible buttons for each bar;
the ButtonsStyler module allows to hide/show hotkeys, macro names, item count numbers, and also to set custom font for each of those text fields.
key-bindings shortcuts;
built in HoverBind functionality (/kb to enter bindings mode)
supports MicroMenu bar;
Known Issues:
none so far
Credits... |
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