Change Log:
2.9.4
- updated TOC for 4.3
- updated libs
2.9.3
- fixed a bug with the short talents option when mousing over someone with no talent spec
2.9.2
- that was quick! today's mini-patch fixed heirloom item colors (removed override code from TipTop)
2.9.1
- attempt to fix Blizz bug where Heirloom items are colored white (this only fixes the tooltip borders, I filed a bug report to fix on the servers)
2.9
- added option to only show main spec name (hiding the talent points)
2.8.3
- updated libs
- tweaked options layout for larger window
2.8.2
- bumped TOC number for 4.2
- all seems to be working as expected!
2.8.1
- updated libs
- fixed: health bars now stay your custom color!
2.8
- the health bar on the tooltip may now be colored by class
2.7
- FIXED: nil error when trying to get talents from players who haven't chosen their spec yet
- NEW: draggable frame for quick repositioning of the tooltip. X,Y coordinates are still available for fine tuning. Don't want to use the mover frame? It's not created or anything until you click the config button for it.
2.6
- optimizations to talent gathering code
2.5
- updated for Cataclysm
- changed "INSPECT_TALENT_READY" to "INSPECT_READY"
- use GUID returned by new event to only grab talents for the unit I requested
- fix for changes to GetTalentTabInfo()
- updated all libraries
2.4
- fiddled with padding between statusbar and frame border when the health bar is inside
- can now color the border by level difficulty (if class and difficulty are *both* selected, friendly units will be colored by class, and others will be by difficulty)
- changed hp display for units with no maxhp (ex. walls in WG) so that maxhp is 1 - this displays their current health, at least, instead of forcing the text to be blank
- fix for random/rare error with talents
2.3.2
- refix for talent spam
2.3.1
- hopefully fixed: nil error and repeating icon bug
- fixed: minimum width for tooltip (code...
Description:
In my quest to find the perfect tooltip mod, I decided to create my own and have a learning experience. Thus, TipTop was born. TipTop seeks to modify the default tip instead of replace it.
Known Issue: Sometimes, talents will not appear in the tooltip. Inspections (even through the default UI) also will not work during this time. I am not sure if this is a caching bug that I can fix or a bug on beta. To fix: log out for a minute and then back in.
Apparently, my comments are a magnet for bug reports and feature requests, despite the buttons for them to the right to put them on my portal, the FAQ saying to put them on my portal (with links even!), and repeated requests in the comments section to put them at my portal. So I'll put it here in big, colorful, bold letters.
FEATURE REQUESTS AND BUG REPORTS NEED TO BE PUT ON MY PORTAL. IF YOU PUT THEM IN MY COMMENTS, THEY WILL MOST LIKELY BE FORGOTTEN AND/OR IGNORED.I appreciate the time that you take to report bugs and request things, but please appreciate the time/effort that it takes me to go through them and remember them, and please just put them in the correct location. :)
Features:
optional class-colored border for units (optional support for !ClassColors)
optional difficulty-colored border for units
option to display class icon before unit's name in tooltip (off by default)
added target text line
"faded" tip if unit is tapped, dead, or offline
custom border, background, and status bar textures
custom font selection, plus option of Outline, etc.
custom background color/alpha
custom health bar color, including class-colored
ability to move the tooltip or attach to cursor
can sh... |
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