Change Log:
Changes in 40300.11-Release
Add support for 1.6
Update game version
Let the packager(s) set the version number automaticly
Changes in 40200.10-Release
Pet experience isn't as big a deal any more
Update version
Return earlier if in a vehicle.
Changes in 40000.9-Release
Register the tags outside of the Enable function
Update version
Changes in 40000.8-Release
Add some basic tags
Update version
Changes in 40000.7-Release
Add a fallback texture to the Rested bar
Update version
Changes in 40000.6-Release
Clean up and update to 1.4 standard
Remove comments
Remove tooltip option
Update to the new override method
Add :ForceUpdate()
Back to basics
Sneak in a :PreUpdate()
Update TOC to 4.0
Fix some typos
End things early
Update version
Changes in 30300.5-Release
Clean up the act and make everything work with vehicles and other pets
Add embedding support
Stupid copy/paste
Update TOC version
Update version
Changes in 30200.4-Release
Let rested values go through, independant of the rested bar
Update version
Changes in 30200.3-Release
Added default texture properly
Pass unit for disabling
Add some comments
Update version
Changes in 30200.2-Release
Set version back to normal, learning by doing :/
F...
Description:
Supported oUF Version: 1.5.x
Description:
oUF Experience is a element plug-in made for the UnitFrame framework oUF.
It is required that you have this addon updated at all times to make everything work as it should.
You can download oUF by clicking on the link located under the "Download" button on the right.
Features:
- Experience bar
- Optional rested element
- Basic tags included
- Hides if the player is at max level
Note:
Wiki found on my GitHub page for basic implementation:
http://github.com/p3lim/oUF_Experience/wiki
You need to add this addon to your layout's toc metadata!
Issues & Requests
To submit a bug report or feature request, please visit the Issue Tracker on my GitHub page. |
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