Description:
This is a plug-in for oUF, so in order to make this plug-in work, you would need to download that.
You can find a link under the big download button to the right.
This is a plug-in to fade units based on diffrent conditions
Features:
If unit in combat, frame shows
If unit has a target, frame shows
If unit is casting, frame shows
If unit doesnt have full Mana/Health (with rage support = 0), frame shows
If pet is below max happiness, frame shows (new in r6!)
If none of the above conditions are met, frame fades
Note:
All frames are independent, means you will have to activate for all the diffrent units themselves
Currently supported units are: player, pet, focus
To use this in your oUF layout you will need to activate it
Example use:
if(unit == 'player') then
self.BarFade = true
endThis will enable the fading only on your player frame
You can also set your custom alpha value for what alpha it should be while faded:
self.BarFadeAlpha = 0.50This will fade your frames to 50% (default beeing 25%) |
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