Change Log:
Summary:
11.b3.2:
fixed issue with forced lock frames not resetting to their original position
11.b3.1:
fixed issue with PlayerBuffsMover when Consolidated Buffs was enabled
11.b3:
updated frame list for 4.0.1, including new resource frames for druids, paladins and warlocks as well as the Class Ability Proc frame for some classes
handled compatibility issue with LunarSphere
fixed an issue that would cause hidden frames to be reshown
added /mafe command for the frame editor
rewrote frame wrappers to use a standardized api
implemented a forced lock options for some frames, which will now require a reload before SetPoint is released. was made to deal with the vehicle bar, boss health frames and a 4.0.1 issue with the base action bar
stored FocusFrame scale no matter what the nature of the modification
11.b2:
fixed frame list headings positions
movers are now created as needed, removing the previous limit of 20
added checkbox "FS" for toggling Blizzard's framestack tooltip
added frame editor adding several new frame modifications as well as making finetuning easier
control click a mover or the nudger or just click a frame name in the list to open one
added checkbox "FE" for toggling all frame editors visibility
added virtual movers for several frames' buffs and debuffs
buff movers: Player, Target, Focus (requires Larger Focus to be checked in Interface -> Unit Frames)
debuff movers: Player, Target, Target of Target, Pet, Focus, PartyMember1-4
debuff mover for the new Target of Focus frame that is coming in 4.0.1 is commented out at the bottom of MoveAnythingVirtualMovers.xml till 4.0.1 is released, remove the prefixed if you want to use it earlier
renamed the optional file for user changes from UserVariables.lua to UserMods.lua
11.b1:
updated to run with WoW 4.0.1, though a full test won't be done until my character copy is completed. it will show...
Description:
MoveAnything! - continued for WotLK by Wagthaa @ Earthen Ring EU
MoveAnything! is an User Interface(UI) customization addon. It enables you to move, scale, hide and alpha blend just about anything in WoW, making customizing your UI a walk in the park.
In order to take full advantage of MoveAnything you should bind a key to at least the "Move frame - Safe" key binding and possibly "Hide frame - Safe" and "Reset frame - Safe" as well. This can be done in Blizzards keybinding interface. MoveAnything will be at the bottom of the keybinding list if you've just installed it. These keybindings all operate on the frames that are currently under your mouse cursor, whereas the Safe ones tries to be a bit smart as to which frame you actually want.
Kudos to Skrag, Jason & Vincent for earlier versions.
Enjoy!
Update 2010-10-12: 11.b3 released with the latest changes for 4.0.1. Check the changelog for more details.
Sincerely Wag
Quick Reference for MoveAnything-11
Main window:
Move - toggles a mover for the frame
Hide - toggles hiding of the frame
Reset - undoes MA's changes to frame and removes frame from list if custom
MF - Modified Frames - toggles whether to only show modified frames in the list
CE - Collapse/Expand - collapses/expands all categories
FE - Frame Editors - toggles visibility on all open frame editors
FS - Frame Stack - toggles Blizzard's Frame Stack tooltip
S - Sync - synchronizes all frames modified by MoveAnything
O - Options - opens options
X - Close - closes the MA window. Ctrl-Shift-Alt click reloads ui
Interacting with the movers:
Left-Drag - moves frame
Left-Drag the small buttons - scales frame
Right-Click - stops moving frame
Shift Right-Click - toggles visibility of the mover, while still allowing modifications to the fr... |
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