LiteTip is a very light weight tooltip addon. Currently, features include:
Class colored tooltips (for players and unit frames)
Target of tooltip target is displayed for players and mobs
Tooltip anchored at the mouse
Still to come:
Apply colors to NPC tooltips
Add health bar to player frames
Any suggestions?
The screenshot shows how the tooltip looks when mousing over a player with no target. The default tooltip is shown for NPCs (with the exception of an added target line) / Items / Etc...
Change Log - LiteTip
Version 0.3
+ Added tooltip targets (code from thatguyzp)
+ Added target line to mob tooltips
+ Tooltips now display correctly for unit frames
* Really fixed issue with displaying player tooltips when hovering over buffs
Version 0.2
+ Added Changelog
+ Added description to TOC
* Fixed issue with displaying player tooltip when hovering over buffs
* Changed gray con color to be a bit more readable
Tiptac, http://www.wowinterface.com/download...93-TipTac.html a very common fav among tooltip mods just went into the grave, the author isn't playing anymore, 3.0.2 breaks it, and no one seem to have taken on his mantle, would be really cool if you either by default or in an option somewhere made LiteTip use a similar layout & style.
Thanks for the tip. I had player healthbars working with a more complicated method, but this is much easier and much more efficient, it would seem. You'll see an updated version soon with this change among a few others.
Quote:
Originally posted by Stuck add this:
GameTooltipStatusBar:Show()
...near line 59 to show player statusbars on the tooltip
heres a point of reference:
Code:
if UnitExists(unit.."target") then
GameTooltip:AddLine("Target: "..GetTargetLine(unit.."target"))
end
GameTooltipStatusBar:Show()
else
-- Mob Tooltip
Originally posted by boobox Suggestion: Besides being able to place the tooltip at your cursor I would suggest having other options available. (E.G. Anchor Top Left, Top Center, Top Right, etc..)
I had not planned for having any sort of configuration options in the mod, but what I might do is add comments to the code so that it will be easy to change if you have the desire to do so.
Suggestion: Besides being able to place the tooltip at your cursor I would suggest having other options available. (E.G. Anchor Top Left, Top Center, Top Right, etc..)
I've merged thatguyzp's target code into my code, and I've hopefully fixed the issue with player tooltips showing up on buffs. I think I'm gonna just test the changes a bit more, and maybe see if I can get the tooltips to work when hovering over unit frames as well. You should see another release in the near future.
I was going to inform you about your fix of "* Fixed issue with displaying player tooltip when hovering over buffs" but you put it in the change log, however the "LiteTip-0.2.zip" file has "##Version: 0.1a" in its .toc file, and the buff tooltip issue is still present; I think you uploaded the old file accidentally.